Thursday 4 November 2010

Getting Up: Contents Under Pressure


 Description:
Getting Up is a reference to getting your name up on the wall, not necessarily climbing up to huge heights to do so. But in Marc Ecko's new graffiti-laced action game, Getting Up: Contents Under Pressure, you'll have plenty of chances to do both. As a mixture of third-person fighting, Prince of Persia-like acrobatics, and frequent stops to get your name up on various surfaces around the near-future city of New Radius, there's a good deal of variety to the action in the game. But Getting Up has more to offer than just exciting gameplay. The story, dialogue, soundtrack, and look of the game all contribute a great deal to the flavor and authenticity of the package. The end result is an interesting and often-exciting adventure that should be appealing to most action-game fans, but will probably hold extra appeal if you're at all interested in graffiti and the culture surrounding it.
Tech Info.:
Publisher: Atari
Developer: The Collective
Genre: Modern Action Adventure
Release Date: Feb 14, 2006
ESRB: MATURE
ESRB Descriptors: Blood, Strong Language, Violence
Game Information
Resolution: 480p, Widescreen
Number of Players: 1-2
DirectX Version: v9.0c
Operating System: Windows 2000/XP
Minimum System Requirements
System: Pentium 4 1.8 GHz or equivalent
RAM: 512 MB
Video Memory: 64 MB
Hard Drive Space: 3000 MB
Other: Hardware T&L video cards that do not support shaders, such as the GeForce 4 MX or Intel Extreme Graphics family, are not supported.


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